If you have any complaints which you'd like to make, I'd be more than happy to send you the appropriate forms.
For a long time, my housegun was a plain-Jane 20 gauge Remington 870 with an unwieldy 26" barrel. I switched to a 20" barreled 12 gauge 870 (mostly because of the scarcity of 20 gauge buckshot), and that served as bedroom defense for a long time. I'd still be using it today if I could ever get out onto the skeet range to practice. Unfortunately, that wasn't the case, so I shelved the 870 and went with an AR carbine because that's what I could get range time with.
John Lott of "More Guns, Less Crime" fame came to talk at the law school today. The talk was a brief economic overview of the costs and benefits of guns and gun control. Specifically, he talked about how concealed carry permits affect the mutliple victim shooter scenario (defined as more than three victims killed by the shooter).
I hear AMC is putting out a remake of "The Prisoner" (it's a big-budget affair, and it stars Sir Ian McKellen and Jim Caviezel). For my money, though, I think Lawrence Hertzog's short-lived UPN drama "Nowhere Man" beat them to the punch:
Well, both our trial teams lost at the Regionals of the NTC. I'm disappointed, of course, but not embarrassed, regretful, or dejected. The effort and polish exhibited by our teams was commendable, and I firmly believe that we did our very best. If anything, the whole experience has shaken my faith in the trial competition process, but that's a grouse for another post.
In an age where everyone carries a cell phone, the necessity of having a wristwatch has decreased significantly. It's a bit of a shame, really, because while I was growing up, I sort of measured my progress towards maturity by the watches I was allowed to wear. Watches were something big boys got to use.
The Nintendo Wii video game console has been annihilating its competitors at retail, mostly by appealing to a very different audience than the traditional hardcore gamer. Case in point? The game-that's-not-really-a-game, "Wii Fit":
Of all the classes I've taken in law school, my Forensic Evidence class has easily been the most visceral. After all, most law school courses are pretty dry, loaded to the gills with abstract legal principles and perplexing statutes. In Forensic Evidence, though, we've had lectures concerning gunshot wounds, search patterns, and even death by asphyxiation.
It's Valentine's Day, so what could be more fitting than a song by The Romantics, an '80s power pop band that formed on Valentine's Day, 1977? Here's a clip of their biggest hit, "Talking in Your Sleep":
The local library here in Gainesville has some pretty interesting stuff. There's a great graphic novel section, there's stacks and stacks of hard sci-fi books, and there's a wonderful world music stand in the CD collection. That's where I first heard Paris Combo, a musical group that's (unsurprisingly) based in Paris, France.
There are some notions that are quintessentially American, and one of them is a love for the underdog. It started with the birth of our nation (thirteen upstart colonies versus the might of the British Empire) and it continues to be portrayed in American film. The best-known sports underdog movie is probably "Rocky," but I'm also a big fan of "Breaking Away":
I always wondered how people from England who grew up watching "Doctor Who" reacted when they saw the show here. After all, the series was (and is) often relegated to late-night PBS stations in the United States. I have a soft spot for "Doctor Who," becoming a solid fan of the Tom Baker and Sylvester McCoy versions of the character when I was in middle school. Despite my fondness for the show, the thing I most remember when I was watching were the PBS pledge drives that tried to convince viewers to donate:
The Super Nintendo wasn't an underpowered machine for its era (hardware-wise, it matched up well with its main 16-bit rival, the Genesis), but the intensity of the early '90s console war prompted Nintendo to release games that contained the Super FX chip. The chip was an onboard coprocessor that had to be included in every game cartridge, but it allowed primitive 3D graphics in an era where "Doom" was the bleeding edge. Only a handful of Super FX titles were ever released, the most important being "Star Fox."
Even without the hype of new technology, "Star Fox" is a classic game. You pilot a futuristic space fighter against hordes of enemies, with polygonal buildings and structures impressively scrolling towards you. You don't actually have control over your path (your ship is restricted to a narrow corridor), but otherwise the controls are fluid - you can climb, dive, bank, and barrel roll with effortless precision.
Even with all the hoopla over the 3D graphics, the sound design wasn't neglected. The music of "Star Fox" was penned by legendary video game composer Koji Kondo (of Super Mario and Zelda fame), lending some gravitas to the explosions and laser fire that occurs onscreen. Those shooty bits sound pretty satisfying, though; when a big boss explodes, a deep rumble fills the speakers.
The game's most impressive level is an epic fight against the "Space Armada," a huge flotilla of ships controlled by the villain Andross. The whole thing feels a lot like "Star Wars" since you actually fly through several of the battleships during the level: